Postal Panic
by George Morris
from Computer Gamer #2 May 1985

Postal Panic is an infuriating but fun game for the ZX Spectrum
48/16K. It involves controlling the movements of a little man who must
post six parcels before the next collection. He can only carry one
parcel at a time, so he must take the treacherous trip to the post box
and back to his house many times. During the journey he must jump over
fatal ditches and worse still avoid the descending spooks.

These creatures come in various forms, each are as deadly as the rest.
After every two parcels posted the next level commences introducing a
new race of creatures in greater numbers than the last, as well as a
different layout of ditches. There are three levels in all.
Lives can be lost by either falling into a ditch, being crushed by a
spook or running out of time (missing the collection). Your status is
displayed at the top of the screen, along with a parcel symbol if a
parcel is being carried at that moment.

The controls are simple, left-Z, right-X, and jump-V. The game
incorporates sound effects and a good selection of colours. All of the
Spectrums user-defined graphics have been utilised, some more than
once. Most of them have been used to produce the little man's smooth
movement. The different types of spooks are all constructed from the
same recycled UDG. Because of this, Postal Panic will not be
convertable to any other micro without designing an appropriate
character set.

*** Additional note from person who typed in this program ***

Some of the UDG's designed appear not to be used and at least one
(man appears thinner when walking left for an instant) seems to
be missing. Therefore in the walking left instance I chose the
one nearest available. The missing UDG should have been a mirror
image of UDG 'J'.

