JEWEL MAZE
by C.D.Love
from Computer Gamer, October 1985

On the first screen you have to collect a jewel at the end
of a maze and return, in one piece, to the start. But
there's one problem; the walls of the maze are made
of prickly bushes and have a nasty habit of killing you
if you collide with them.

On the second screen, you have to avoid rocks which fall
from the top of the screen. [NOTE: Because of the stupid 
way in which the UDGs were printed in lines 2010 & 2015,
I've had to guess at the spacing between the rocks. JimG]

Instructions on how to control your figure are contained
in the program.
