MIXER
by D.Smith
from Computer Gamer, June 1986

To load this simply type LOAD "", it will run automatically (side 1). Once
this has loaded you are advised to read the tnstructions. Simply, the idea is
to reorganise a picture within a set target and then go on to the next level.

In all there are 4 pictures:
	"Mixer"
	"Space"
	"Squares"
	"Different"
Once you complete a level, you will be given the code name for the next level.

To get a copy of the running game you must do the following:-
STEP 1- Enter listing One
	Save this onto tape with SAVE "Loader" LINE 0
STEP 2- Enter listing Two
This is the machine code for all the graphics.

When entering this you are advised to enter one line of data which contains
the numbers, followed by the next line which contains the check sum.
E.G.:-
	1700 DATA "Letters x Numbers"
	1705 CHECK SUM

Once you type the computer will ask you for the line to start at; this is the
line number which contains the letters x numbers, eg. 1700. Then, when you
have typed in the last line, you will be told to run the program again from
line 1700 - using this as the line to start from. If this runs error free you
should now save this after your first listing.

STEP 3- Now enter listing Three
	Save this with SAVE "Game List" LINE 0, after the machine code,
	which is after listing One.
STEP 4- New the computer with PRINT USR 0
	Rewind and try it all out - LOAD ""

Listing 3 - this is a screen designer program which will allow you to draw
your own pictures, which can then be loaded into the running game.
