Popular Computing Weekly 05/05/1983 Pages 10 and 11

Space Panic

A new game for the 16K Spectrum by C Williams

This program, Space Panic, is written for a 16K Spectrum. It is a version of
the arcade game of the same name.

The object of the game is to dig holes and bury the four monsters who prowl the
metal girders. To dig a hole simply press Caps Shift with 'a' to dig to the
left, or with 'd' to dig to the right.

When a monster falls down a hole, you are awarded 100 points and the hole is
filled with the dead body of the monster. When all the monsters are buried, a
fanfare is played and a bonus is given - the amount of points depending on the
time taken to clear the wall and the level of play.

Also, you only have a limited amount of oxygen which you use up more quickly as
the level of play increases. If it runs out, you suffocate and fall to the
ground. A warning beep tells you when your oxygen tanks are nearly empty.

if you are caught by a monster, it pushes you off the girders and you fall to
your death. At the fourth wall you are awarded an extra life. To make the
program go faster, delete the beep in line 521 and shorten the For/Next loops
in lines 1020 to 1060 and 1500 to 1540.