BOUNCE for Sinclair Spectrum
by S. McIntosh
from Popular Computing Weekly, 4th August 1983

The object of this program is to bounce the babies that fall from the
building across the screen, and also to catch the parachutists who
fall from the helicopter. You get 50 points for bouncing a baby, 100
points if you bounce it off the screen, and 100 points for catching a
parachutist. Difficulty 'j' alters the baby's x coordinate as it falls
back to earth for the second or third time.

Lines 2 to 160 [5 to 16] set up the user-defined graphics and lines
9000 to 9080 set up the variables. The reason I used PRINT AT in lines
6000 to 6009 [line 6000] was because I found that a FOR ... NEXT loop
produced a flickery effect and it also slowed down the game considerably.


[Controls weren't given in the game or in the magazine, but they're]
[o/p to walk left/right and O/P to run left/right.             JimG]

