ANTI-MISSILE DEFENCE
from Sinclair Programs December 1983

Anti-missile defence is a part-machine code program for beginners.
Radar-assisted, you must destroy the missiles aimed at your launchers.
If the radar dish is destroyed, you must rely on your judgement.

Anti-missile defence was written by A M Tucker of Dorchester, Dorset.
For the 16k Spectrum.


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CLOBBER CASTLE - R.Flavell-While (Sinclair Programs-December 83-Page 31)

You stand on the battlements of your castle, which is being assailed by com-
mando-style robots. If a robot reaches the battlement you will be killed, so
delay them by dropping cannonballs on to their heads. Move left with Q, right
with P and drop a cannonball with F.

Clobber Castle was written for the 16K or 48K Spectrum by R.Flavell-White of
Melton Mowbray, Leicestershire.

------------------------------------------------------------------------------
TYPE: Arcade (Siege clone)

COMMENT:


This info file was typed by Michael Bruhn

Downloaded from:
Desert Island Disks -- http://www.image.dk/~frankie/
Maintained by:
Michael Bruhn -- frankie@image.dk


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DENBAR
from Sinclair Programs December 1983

Denbar is an obnoxious fly which jumps from segment to segment of your
cake. Move your red fly swatter to hit Denbar, moving it left with 5
and right with 8. Denbar cannot be killed but you score points each
time you hit it.

Written for the 16K Spectrum by Simon Licence of Canvey Island, Essex.


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DUNKIRK EVACUATION
------------------
THE SPIRIT of Dunkirk lingers in this game for the 48K Spectrum. You must
sail your barge through the canals off the beaches of Dunkirk and pick up the
refugees waiting to be evacuated. Whatever you do, do not cross the enemy
lines or hit a sandbank as the result can be fatal. Dunkirk was sent by Robin
Larham of Chatteris, Cambridgeshire.


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>>FORCEFIELD<<
from Sinclair Programs December 1983

Your craft appears on the left-hand side of the screen and must travel
through the gaps in the forcefield to reach the right-hand side.
Skilful flying on your first flights may succeed in destroying the
edges of the forcefields nearest to the gaps and thus make subsequent
flights easier. Move down with A and up with L.

Forcefield was written for the 16K or 48K Spectrum by G Woolnough of
Coventry, West Midlands.


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LAWN MOWER
----------
YOU ARE a gardener with a large expanse of lawn to mow. Your fuel is limited
and you must avoid the thorny roses, exploding cricket balls and rocks. Do
not mow the same area twice or you will be penalised. The terrain becomes
even more hazardous in levels two and three. Lawn Mower was written for the
16K Spectrum by 13-year-old Matthew Edwards of Egginton, Derby.


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MOSCOW RAID
-----------
MOSCOW RAID for the 16K Spectrum is a sophisticated version of City Bomber.
Your aircraft is running out of fuel and you must make your final effort to
land. You have no control over the aircraft but you can still open the bomb
doors using the 'b' key. Level the buildings  and land safely. Moscow Raid
was sent by Guy Bates of Nottingham.


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PING PONG
from Sinclair Programs December 1983

Ping Pong allows two players to play on the 16K or 48K Spectrum. As the
body of the program is written in machine code, super fast shoots the
ball across the screen and should be played by expert players only*.
When the game is RUN, wait until the title page is displayed before
pressing any key. Written by Klaus Jensen of Vaerlose, Denmark.

note:*I know this is strange grammar, but this is what it says in the
magazine.


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RIFLE RANGE (aka. Sharp Shooter)
-----------
DIANE BIRD, aged 12, of Porthmadog, Gwynedd wrote Sharpshooter for the 16K or
48K Spectrum. A row of ducks appears on the screen and you must shoot them
all down by pressing F to obtain your rating as a sharpshooter.


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SCROLLVADERS
------------
DAVID RANDS of Harlington, Bedfordshire, has written Scrollvaders, a
three-part game. At first, the raiders appear on reconnaissance missions and
you have to cover the position quickly where they disappeared. Next they
advance en masse and you have to fire accurately before they take cover.
Finally, on a night mission, you have to eliminate as many raiders as you
can. 48K Spectrum.


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THE SPIRAL TOWER
from Sinclair Programs December 1983

Race along the corridors of the ancient stronghold, dodge the cannonballs
and scale the ladders on your way to the treasure trove. You will
encounter new hazards on each floor of The Spiral Tower and only your
dexterity will save you.

The Spiral Tower was written by Graeme Johnston of Ascot, Berkshire
for the 16K Spectrum. He was given his Spectrum for his 12th birthday
and this is one of the first programs he has written.


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THIEF
-----
YOU MUST steal eight pieces of food from the farmers field, avoiding the
insecticides and the farmer, in this game for the 16K Spectrum. Your player
is coloured blue, while the farmers is red, and you can move left with the
'5' key and right with the '8'. Thief was sent by Simon Johnson of Crookes,
Sheffield.


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WEBBED WONDER
-------------
IN THIS GAME for the 16K Spectrum you have to move your spider round the
screen to collect money. The keys to do it are Q, W, E, A, D, Z, X and C in
the direction relative to the S key. If you land on your own web trail you
will die. Initially the bank manager will accept 10, then 20, then 40.
When you  have 70 it will be transferred to a Swiss bank account. Webbed
Wonder was sent by Tim Pilling of Aston-under-Lyne, Lancashire.


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