

ARMIDA for Sinclair ZX-81
by Timothy England
from Sinclair Programs, August 1984

Armida is based on the ancient Chinese game. Four poles and a number
of rungs are drawn. One, two or four people can play and each chooses
one or two poles depending on the number of players. The players then
take turns to place rungs on the poles, forming a ladder effect, until
10 rungs have been placed.

The computer then draws a path from the star at the bottom to one of
the letters at the top by going along any rung until it reaches the
end. The letter at which it finishes is the winner.

Armida was written for the 16K ZX-81 by Timothy England, of Worksop,
Nottinghamshire.


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RUNWAY
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THERE ARE six horizontal runways and the android can go along any of them.
When you can see which runway is being used you must go to it and fire at the
android before it reaches the end. If the android reaches the end of the
runway before being shot it will destroy you. As the game progresses the
runway becomes shorter, thus giving you less time to fire.
  Runway was written for the 16K ZX-81 by James Hutchinson, aged 13, of Kings
Lynn, Norfolk.


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