STARSHIP EPSILON
by S.R. Foster
from Sinclair User 23 (February 1984)

Guide your starship through the galaxy in pursuit of 10 alien vessels.
Unaware of their location, you rely on the advice of your computer.
Starship Epsilon was written by S.R. Foster of Chapelton, Lanarkshire
for the 16K ZX-81.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


CHERRY SWIPE
by Barry Webber
from Sinclair User 23 (February 1984)

Aim your ball at the overhanging branches of the cherry tree. If you are
accurate you will score. There are also bonus points to be gained as you
throw your ball through the farmer's fence. Cherry Swipe was written by
Barry Webber, aged 14, of Morden, Surrey for the 16K Spectrum.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


SPACE ZOMBIES (ZX-81)
by Stuart Cockling
from Sinclair User 23 (February 1984)

Space Zombies was written for the 16K ZX-81 by Stuart Cockling of Hemel
Hempstead, Herts. Shoot the aliens before they reach earth. As one alien
cannot kill you it waits until two of its companions manage to pass you. When
that happens their combined forces can kill you and you lose a life. You have
a teleporter pack which you may use eight times. Use "5" for left, "8" for
right, "7" for fire and "6" to teleport.

[There were 2 bugs (on lines 40 and 340) which should have specified 31  ]
[graphic As instead of 29 and 30 as listed. I suspect this is an error by]
[Sinclair User as the bug seems too obvious to have gone unnoticed by the]
[author.                                                            PaulF]


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


FACTORS
by W Lythgoe
from Sinclair User 23 (February 1984)

This program will list the factors of any number less than 600 and,
where possible, will draw a diagram on the screen. Factors for the 16K
Spectrum was written by W Lythgoe of Shevington, Wigan. If you delete
line 120 it will determine the factors of any number the computer will
take.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


BANK VAULT (16K ZX-81)
by A Manser
from Sinclair User 23 (February 1984), page 77

Guide yourself round the maze using the cursor keys to save the money which is
on fire in the central vault. Bank Vault is for the 16K ZX-81 by A Manser of St
Albans, Herts.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


LASER TOWER
by H Hansen
from Sinclair User 23 (February 1984)

H Hansen, aged 15, of Aabenraa, Denmark wrote Laser Tower for the 48K
Spectrum. It is a fast moving zap-'em game. Shoot the intruder before he
reaches your laser tower.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


AFRICAN MANHUNT (1K ZX-81)
by D Gibbs
from Sinclair User 23 (February 1984), page 80

D Gibbs, aged 12, of Sutton Coldfield wrote African Manhunt for the 1K ZX-81.
Using the cursor keys, lure the wild animals towards the trap you have built in
the ground. They are not heavy enough to fall into the hole until they have
eaten each other, so you must use all your cunning to trick them.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


HOUDINI
by Janson Allen
from Sinclair User 23 (February 1984)

Free Houdini from his water tank by breaking the code. You have seven
chances to guess the four digits while Houdini's tank fills with water.
Houdini was written for the 16K Spectrum by Janson Allen of Alnwick,
Northumberland.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


THE HOUSE THAT JACK BUILT
by Craig Mitchell
from Sinclair User 23 (February 1984)

Race to complete your house ahead of your opponent. Press the "S" key to
start the dice rolling and release to stop it. The House That Jack Built
was written by Craig Mitchell, aged 12, of Middleton, Manchester, for
the 16K Spectrum.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


SOUTH PACIFIC (1K ZX-81)
by L Craig
from Sinclair User 23 (February 1984), page 84

Lost in mid-ocean at night, your ships's radar is registering enemy signals
close at hand but your computer is malfunctioning. You must guess the force
needed to fire your missiles. South Pacific for the 1K ZX-81 was written by L
Craig of Co Antrim, Northern Ireland.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


--
Another Fine Product transcribed by:
Jim Grimwood, Weardale, England (http://www.users.globalnet.co.uk/~jg27paw4/)
--