Tubewar - J.Bull (Your Computer-September 83-Page 151)

THE GAME TUBEWARS runs on either 16K or 48K Spectrum. The game is based on the
arcade game Tempest. Although it is written entirely in Basic it is still fast
enough to be enjoyable. Instructions are included in the listing but a couple
of points should be stressed. When an electron finishes its run by reaching
the rim of the tube a magenta cannon is drawn up, indicating that portion of
the rim is electrified. If your cannon runs over this section it is destroyed.
Your cannon is also destroyed if it is in the path of an enemy when it finis-
hes its run; by reaching the tube rim. The level number is the number of ene-
my that have to reach the rim before the game ends. That is if your cannon is
not destroyed before.

TYPE: Arcade


This info file was typed by Michael Bruhn

