TRADE for Sinclair ZX-81
by Llys Gwyn
from Your Computer, April 1984

TRADE is a game for one to four players. The object of the game is to
buy and sell goods and to make a profit. After the chosen number of
turns has been completed the player with the most money is the winner.

When the program is run the screen will be blank for a few seconds.
When selecting the number of turns 10 is the minimum for a good game.
When contracts is displayed it means that the port shown wishes to
import units of goods displayed.

When in port you may buy or sell goods or list information. Your ship
has three holds, each of which can take up to 500 units of any one
type of goods. On selling, each hold is considered individually. If
you fulfil a contract you will make a profit; if you sell to a port
you will make a slight loss. When at sea use N/E/S/W to move your ship
while sailing.

D will display a port's location, C will permit passage through a
canal, and P will allow entry into a port. Contracts and prices may
change.

Randomly during a game at the end of the game the price of the ship
will be included in the assessment.

