Priest And Vampire - Adam Murray (Your Computer-October 84-Page 163)

This is a game that was originally written in Basic on the BBC Micro. On the
Spectrum it was found that Basic was too slow, so it has been translated into
machine code.
 The object of the game is for the priest to bless all the graves or destroy
the vampire, and for the vampire to curse all thegraves or destroy the priest.
The priest can only function during the day, and the vampire can only function
at night. The daytime is indicated by a cyan sky and the nighttime by a dark
blue sky.
 To bless or curse a grave, or destroy the opponent, just place the appropri-
ate figure over the grave or opponent and press the correct key. The keys to
be used are given in table 1. The only safe place for each player is in the
entrance to his own castle. There are five degrees of difficulty with 1 as the
hardest and 5 the easiest. Each level of difficulty doubles the speed.
 The program is in three parts:
 * The main loader, a short Basic program - listing 1.
 * Character definition, saved as bytes to define the user definable charac-
   ters used. This is produced by listing 2.
 * The machine-code game program.
 The machine code part is presented as a memory dump which must be entered
into the computer with the loader provided in listing 3.
 Type in listing 1 and save by
        SAVE "VAMPIRE" LINE 1
 Type in listing 2 and run it. Select graphics on the keyboard and press keys
A to P. Each should produce a graphic character. save by
        SAVE "VAMPG" CODE USR "a",128
 Type in and run listing 3. Enter all the numbers from the machine code dump,
eight at a time i.e. "3E 4B FF C3 0D EF B0 D9", then enter the checksum to
verify the numbers entered. When all the code has been entered save by
        SAVE "VAMPOBJ"CODE 53300,1534

TABLE 1. THE KEYS.

Priest:
P               Up
L               Down
B               Left
N               Right
Symbol Shift    Bless

Vampire:
Q               Up
A               Down
Z               Left
X               Right
Caps Shift      Curse

TYPE: Strategy


This info file was typed by Michael Bruhn

