Spraymania - Julian Wood (Your Computer-February 85-Page 62)

JULIAN WOOD, WITH THE HELP OF AN STS, RIDS THE SPECTRUM OF BUGS - THE CREEPY
CRAWLY KIND.

Something I've always wanted is my very own Spray Test Simulator or STS. Ha-
ving waiting for over two years for one to be released on the Spectrum, I de-
cided to write one myself..
 This particular STS is equipped with three different sprays designed to eli-
minate three different types of creature, plus another spray which disintegra-
tes TNT. Your aim is to give these sprays the fair test they deserve. Your
score will indicate whether you have the skill to become a professional STS
operator - a score of a million is just about good enough! Spraymania runs on
any ZX Spectrum, and features smooth, colourful animated graphics and a lot of
sound.
 To enter Spraymania, first type in the Basic header program in listing 1, and
save it using:
        SAVE "SPRAYMANIA" LINE 0
In case you were wondering the
        RANDOMIZE 51707
statement is essential. Also, the Border 1 statement is important.
 Then type in the machine-code loader program in listing 3 and run it. Enter
each byte as shown in listing 2, taking care to check the checksum after en-
tering each line. If you make a mistake in a line, enter 999, and a beep will
sound, and you can enter that line again. If you enter a byte which is ob-
viously wrong less than 0 or greater than 255 - another tone will sound, and
you can then enter the correct byte. When you have entered all the machine-
code, and the checksum is correct, save the code after the leader program,
using
        SAVE "C"CODE 25000,3400
 Rewind the cassette and load the game.
 On running, the program goes into demo mode. during which brief instructions
- including the control keys - scroll smoothly across the screen. On pressing
a key, the game starts with your spray-can appearing at the centre of the
screen. At the bottom of the screen are the various sprays, and a bonus box in
which the bonus appears every so often. To collect a spray, or the bonus, 
simply move your can over the relevant box.
 * Whirlers (bounce around the screen like balls) = 50
 * Gruesomes (vertically-moving faces) = 10
 * Globules (move horizontally) = 25
 * TNT = 100
 * Bonus = 250
 Unlike the moving creatures the TNT doesn't kill on touch but gradually chan-
ges colour until it becomes white and explodes.
 For a copy of Spraymania on cassette, send a cheque or postal order for 1.90,
to: Mr.J.R.Wood, 22 Denver Hill, Downham Market, Norfolk, PE38 9BE.

TYPE: Arcade


This info file was typed by Michael Bruhn

