HOME TUTOR
by Chris Somerville
from Your Spectrum, June 1985


[The listing as printed in the magazine was full of errors. ]
[It wouldn't even run because of undefined and incorrectly  ]
[defined variables, and it used an alternative character set]
[which was also undefined, so most of the displays came out ]
[blank. The supposed corrections printed on page 15 of the  ]
[July issue did little to rectify the situation. This may be]
[why the article was attributed to a false name - although  ]
[the author's real name is given in the listing.            ]
[The program in MASTMIND.TAP is a corrected version.    JimG]


MASTERMIND

The lights go down as you sink into the YS Mastermind chair -
but the questions you answer are as tough as you want to make
them. Chris Winterton has come up with a program that'll test you
to the limits and make all your exam revision FUN!

Oh, groan! It's exam time again. But even
worse than the exams is the revision
beforehand - trying to cram the cranium
with more information than it was
designed to hold. Everyone's got their
own way of revising for exams. Perhaps
you follow the most popular method -
put it all off till the night before and hope
that natural ability or divine intervention
will see you through. Or if that's a bit
slap-dash, do you start at the beginning
and plough through to the end and still
find that you're faced with blank paper
and a blank mind on the big day?

	Either way, you're probably not
having much fun at the moment, what
with working or worrying about not
working. But now all that's gonna
change. This program lets you revise at
your own pace and in your own way. And
best of all, it won't be all slog any more.
Even better, you don't just have to stick
to chemical formula or French verbs.
What about practising your pop knowledge or kicking your fave footie teams
around. Even better you can now create
your own Mastermind quiz questions to
torment the whole family.


EDUCATABASE

All the information you could ever need
can be stored on your Speccy - if only
you were allowed to carry it into the
examination room! So the problem is
transferring all that info to your very own
portable database, your brain. That's
where this program comes in. Type in all
your questions and their answers or better still get someone else to type them in
for you. Short questions and answers are
best though you can go up to two lines if
necessary. And remember your computer is very precise so you must answer the
questions in exactly the same form as
they were typed in initially - if you did it
in lower case first time, do it that way all
the time. You'll soon find out how best to
use the program by having a go at the
demo. Now I've started, so away you go
and finish!


You may not have to be a
mastermind to answer the questions but
it's the best way of discovering just how
flexible this program is.


	
Line    15      This line sets up the variables.
Lines   30-230  The 'Entry' subroutine, to accept your input.
Lines  250-260  The 'Swap' subroutine.
Lines  280-300  The 'Score' subroutine works out your score.
Line   320      The 'Print' subroutine.
Lines  340-360  The 'Rand' (randomise) subroutine.
Line   510      The 'Wrong' subroutine that tells you when
                you've answered a question incorrectly.
Lines  530-620  The 'Replay' subroutine that gives you another
                crack at a question when you've got it wrong.
Lines  640-680  The 'Demo' subroutine.
Lines  900-930  The 'Display' subroutine.
Lines  950-1110 The 'end-the-game' routine.
Lines 1130-1350 The main menu subroutine menu.
